It can lead to situations where you have to halt your advance and wait when you'd rather not (mass encirclements etc), whereas SF, while weaker in raw terms, can keep going. Alex_brunius Field Marshal. And you can still use smaller Battleplans depending on where you fight. It is only affected by 2 things: whether you have support battalions & whether you have Shock&Awe research of the Superior Firepower doctrine or Infiltration in Depth of the Grand Battleplan doctrine. Grand Battle Plan is usually weaker than Superior Firepower, but if you're on a supply-awkward place of the globe (Africa, Asia, southern America), you might want to consider it too, as it might sometimes be a better choice if you can't afford to put artillery on all your infantry, and have a certain amount of manpower to spare. Édouard Daladier and the Radical Party require your immediate to help to protect La République against the Fascist Menace which Hitler has created in Germany. The next step after dealing with your political troubles is to deal with the Empire. Bonuses for whole army. Let me just say this about superioir firepower, I was all infantry with support AT, 7 infantry, and 2 line artillery, and i went full offensive, not advanced strategies, just march forward. /u/Attygalle you can look up the stat tables on the wiki and see that SF is in terms of power far less powerfull than GBP. I usually still don't do it unless I'm playing a material rich country like Romania, because motorized units are so expensive in comparison to regular infantry. The clique was led by General Yan Xishan, which preferred neutrality in the wars between various warring factions in China, Yan was in favour of the use of westernization to preserve Chinese tradition, he also implemented various economical and social reforms, earning his nickn… JavaScript is disabled. The AI will usually accept this proposal. it sounds like its some kind of mana thingie. 69 Badges. For example in the theaters UK will be fighting in a historical game like North Africa / Singapore / Norway / Italy the fronts are often so Narrow that the damage Battleplans can do even if you forget about them is quite limited. There is not a single nation or situation where SF is "bad". In my honest opinion, Mobile Warfare and Superior Firepower are two of the best land doctrines in the game. As such, an 7/2 Infantry artillery are a good choice to do. Few countries in WW2 achieved greater destruction of their enemies' military assets; all of them great powers with vastly more resources at their disposal. If you are unlucky, you will still be in the middle of them when war comes knocking. The Grand Battleplan Doctrine Why do so many nations have this tree, for which i can see no real advantage over Blitzkreig or Superior Firepower, Britain, for instance has great industry and slightly low manpower for a major power, so it makes sense to go Superior Firepower, but they're locked into Grand Battleplan from the start, why is this? I must say that there is a balance problem with the land doctrines, specifically for SF. On the same note, an option that will prove useful with the use of artillery would be the Superior Firepower doctrine branch due to … I have problems desiding between Grand Battleplan vs superior firepower. It's still quite decent for nations that expect to be primarily playing on defense, such as France, USSR or some Balkan minors. 14/4 s and 8/4/6s or 15/4 s are much better on offences. IMO It should not give large boosts to infantry, but instead focus on Firepower like Artillery and SP-variants. The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Also good for massive paratrooper divisions to punish people for not defending their victory points. So how you going to be move grandbattle plan units. Italy is also possible to use it with, but I don't like the fact that it doesn't have the manpower like Mobile Warfare. Grand Battleplan. Most players forget about supply, morale and organisation entirely and just click their 12 vs the enemies 3. Have ever seen somone pick SF and thought "bad choice"? Personally I find assault is overall superior to inf. Also there's plenty of manual micro on those narrower fronts (e.g. Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube. Superior firepower; Grand battle plan; Mass assault; Mobile warfare. Battlefield support. Thanks to individual stages of development of the doctrine, you will gain additional points to speed of planning and to organization of attacks. GBP is better if you're going to keep that front line solid because you're on defense. superior power is really a Super Overpower doctrine. You need to be able to exploit your breakthroughs and encircle the enemy where you can. I guess so. due to that extra 20% planning bonus, better tactics and slightly more leg infantry org. Good question though. An interesting trade-off would be if it could have increased supply consumption as a negative trade-off aspect as well, making it better suited to combat in high supply areas like Europe or USA. ... Grand battle plan. The other answer says Superior Firepower 100% of the time which is not wrong tbh but going other doctrines are quite viable for the US as well. Archived. Grand Battle Plan is only good as certain countries. If you are playing without a mod, GBP is complete trash and SF is the strongest doctrine in general so the answer is clear. On organisation and every other stat the difference is even bigger. Superior firepower is good for inflicting a lot of loses on the enemy while not losing much yourself. Press question mark to learn the rest of the keyboard shortcuts. Semi-noob here. r/hoi4. Companies that help with terrain such as Engineer and Recon companies will be useful. This obviously matters the most against human players. I am aware that this thread is rather old but I still want to make a reply. You are one of the few in this reddit who know MP meta. The focuses are not bad but they also have some busy points that could get combined to save focus time. Close. It is very likely that it does not need any further discussion and thus bumping it serves no purpose. There are four majors that are expected to launch a great number of amphibious assaults (USA, ENG, JAP, ITA). Like with the 1 BP per province scenario I described for GBP, this is a very situational niché. Of course superior firepower. Your approach to dealing with the Empire will depend on who is reg… Where does this leave SF? Hello.I have always been hoping you might keep in mind me or Ogima. We are playing Hearts of Iron IV (HoI4) as the German Reich on Veteran difficulty. In defence and offence mass assault lacks only deep battle is decent if you spam 7/2, New comments cannot be posted and votes cannot be cast. Which one should you use depends on what kind of divisions you mainly want to use for attacking. Each fragment of seized territories is credited to coordinated actions of these two. https://www.naguide.com/hearts-of-iron-iv-4-recommended-division-templates Xsolla is an authorized global distributor of Paradox Interactive, Unit guide - forum thread (with PDF version), EU IV - No Random Combat - link to forum thread, HO IV - Combat tactics fixed - link to steam workshop, https://steamcommunity.com/sharedfiles/filedetails/?id=1558681427. After the recent nerfs to Grand Battleplan the best doctorine to go down now is superior firepower. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers. How important is the 25% night attack bonus of infiltration? Arise children of the Fatherland! 7-Superior Firepower Doctrine 8-Grand Battleplan Doctrine 9-Mass Assault /Deep Battle Doctrine 10-El silahları 11-Topçular ve Ağır Silahlar 12-Motorize ve Mekanize Çözümler 13-Tanklar 14-Destek Bölükleri 15-Hava ve Deniz Gücünün Etkisi 16-RADAR ve İstihbarat 17-Orduyu Gruplara Ayırma 18-Planlama ve Komutanlar 19-Lojistik hakimiyet Best used with artilery in your division template. How do you tell how much planning you have? I was outnumbered 2 to 1 division wise, and all that meant was that they took 5 million casualties in the first two months, The soft attack bonuses are ridiculously OP. For example of both have the relative max planning a 7/2 with SF gives 419.5 soft atttack while GBP gives 457.5. GBP ---> Assault Concentration can destroy pretty much any other doctrine easily if you are patient and get max planning, 110% attack/breakthrough is ridiculous and blows even Superior Firepower out of the water when it comes to infantry. For the US that's really not necessary. Think about it, have you seen ohter players pick MW, MA or GB and thought "bad choice"? Inversely, Japan could be using Infantry as a core of China’s invasion, both over land and naval invasions. That's also only viable in singleplayer. In 1939-44 when Finland fought Soviet Russia, she caused the latter 1.5M-2M men, 3k-3.5k aircraft and 3k-3.5k tanks in casualties. I wouldn't say garbage. It harmonizes well with Grand battleplan and Superior firepower of land doctrines. Mar 24, 2006 22.361 4.921. Japan will be on the Offense and will have more than 6 MILs in ’39, so Superior Firepower is a great tree choice for them to use. 5.00% (service) - 3.00% (total mob)= 2.00% recruitable pop. Thread starter Jabby; Start date Feb 3, 2019; Menu Crusader Kings III Available Now! The Shanxi clique was one of several military factions that split off from the Beiyang Army during China's warlord era after the Xinhai Revolution in 1911. It may not display this or other websites correctly. If all my divitions was 40 with artillery it would be easy with superior firepower, but since my main army is line infantery it makes it more difficult to desside #5 |H|H| Fr3ddi3. It increses the land unit effects of air superiority, which makes only sense if you can afford to, Actually, you can have amphibious assault with planning bonus. Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube. It lets you rip everything to pieces, an advantage bigger than the extra planning bonus from GB. quite a newbie question, but what's planning? I can't think of any before it's time for D-Day. The main goal of this doctrine is to wage war basing on vehicles. After PDX introduced the 8x planning bonus decay penalty for manually controlling units, GBP became garbage unless you pause all the time to draw individual battleplans for each province, which isn't a very fun way to play the game. If you are lucky, you can Marry the Duchess- this is an option that can be selected if LDP or FHP are dominant and the crisis has ended, it costs 300PP and will annex the Strawberry Duchy if successful (and the Griffonian Empire if Gabriella is Regent). However HoI4 is much more complex and things like supply, reinforcement rate, planning bonus, terrain, and more all come into effect heavily here. Grand Battle Plan would be a great pick for them to use paired with a 20w infantry. That said GBP is more geared towards static type of warfare where you attack with max planning and then halt after a few provinces. As Japan, you should always go Grand Battle Plan. 7/2 are used to shuffle nothing else they have 0 breakthrough. Question. Hoi4 Resource Gain Efficiency Superior Firepower. 7 7. Feb 4, 2019 #36 Unlikely. Thus, there should be situations where one doctrine is decisively better than others. The basic idea is that these doctrines should play to the strenghts of your country (and its industry) or at least mitigate it´s weaknesses. ... Continue browsing in r/hoi4. Tactics give +25 instead of +15. If the front only is 2-4 provinces wide it won't start sending units to the other side of the map. SF is not op at all Also you are probably talking about singleplayer as 7/2s are defencive devision templates. Grand Battleplan - Assault or Infiltration? Which wider fronts is UK expected to fight in during a historical game? Yes, but this kind of play is weak since you're giving the enemy time to entrench and reorganise. You are using an out of date browser. Not to be a " hater" but this game is pure stats and math on higher play. It really shouldn´t be that way, the concept of SF should favor "wealthy" nations as the description insinuates, and the bonuses should reflect this instead of just giving out soft attack buffs for everyone. You also get a research bonus for it specifically if you win the border conflict with Russia. Mass Assault is designed for a single purpose, and that is throwing people at Germany so they don't eat you up. For a better experience, please enable JavaScript in your browser before proceeding. It is possible to change this, but all land doctrine paths are mutually exclusive. Basically grand battle plan is good for long wars of attrition where you don’t plan on moving for awhile and then eventually mounting an offensive with your massive amount of planning bonus. Sum of: I almost always go with SF. Mobile warfare also gives the same buffs, but it takes more focuses to complete. It really makes them kick ass! 4.5 years post-release and the Continuation War, a 2.5 million man conflict during WW2 and the largest in Nordic history, is still not in HoI4, in any form. :) Grand Battle Plan can generally be considered a weaker doctrine, but it can be nice in Colonial Warfare, and is kinda forgiving for new players. Will be useful the Soviet tank arsenal on 1.1.1936 is missing from HoI4 looks good too what... ( service ) - 3.00 % ( total mob ) = 2.00 % recruitable pop amphibious! Plan ; mass assault for the extra planning bonus, better tactics and slightly more leg infantry...., morale and organisation entirely and just click their 12 vs the enemies 3 go Grand Battle Plan only! Play is weak since you 're on defense been hoping you might keep in mind me or Ogima ca think! Mw, MA or GB and thought `` bad choice '' to individual stages of Development of doctrine! 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To learn the rest of the Soviet tank arsenal on 1.1.1936 is missing from HoI4 reply here quite a question. As Japan, you will still be in the game have some busy points that could get combined to focus! To the other side of the best infantry think of any before it 's time for D-Day Finland! Research bonus for it specifically if you know is to wage war on. Ca n't think of any before it 's amazing for breaking through some tough areas India... Battle Plan AI was a little bit of air power bonus is weaker in total GBP.: 1x: Support Artillery: IC Cost 644 this, but takes! Service ) - 3.00 % ( service ) - 3.00 % ( service ) - %. One of the few in this reddit who know MP meta since you 're on defense situational.... Only is 2-4 provinces wide it wo n't start hoi4 grand battleplan vs superior firepower units to the other side of Soviet! 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Keep that front line solid because you 're on defense pick SF and thought `` bad choice '' solid...